DeepQTest: Testing Autonomous Driving Systems with Reinforcement Learning and Real-world Weather Data
October 08, 2023 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Chengjie Lu, Tao Yue, Man Zhang, Shaukat Ali
arXiv ID
2310.05170
Category
cs.SE: Software Engineering
Cross-listed
cs.AI,
cs.LG,
cs.RO
Citations
14
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Autonomous driving systems (ADSs) are capable of sensing the environment and making driving decisions autonomously. These systems are safety-critical, and testing them is one of the important approaches to ensure their safety. However, due to the inherent complexity of ADSs and the high dimensionality of their operating environment, the number of possible test scenarios for ADSs is infinite. Besides, the operating environment of ADSs is dynamic, continuously evolving, and full of uncertainties, which requires a testing approach adaptive to the environment. In addition, existing ADS testing techniques have limited effectiveness in ensuring the realism of test scenarios, especially the realism of weather conditions and their changes over time. Recently, reinforcement learning (RL) has demonstrated great potential in addressing challenging problems, especially those requiring constant adaptations to dynamic environments. To this end, we present DeepQTest, a novel ADS testing approach that uses RL to learn environment configurations with a high chance of revealing abnormal ADS behaviors. Specifically, DeepQTest employs Deep Q-Learning and adopts three safety and comfort measures to construct the reward functions. To ensure the realism of generated scenarios, DeepQTest defines a set of realistic constraints and introduces real-world weather conditions into the simulated environment. We employed three comparison baselines, i.e., random, greedy, and a state-of-the-art RL-based approach DeepCOllision, for evaluating DeepQTest on an industrial-scale ADS. Evaluation results show that DeepQTest demonstrated significantly better effectiveness in terms of generating scenarios leading to collisions and ensuring scenario realism compared with the baselines. In addition, among the three reward functions implemented in DeepQTest, Time-To-Collision is recommended as the best design according to our study.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Software Engineering
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Microservices: yesterday, today, and tomorrow
π
π
The Cartographer
A Survey of Machine Learning for Big Code and Naturalness
R.I.P.
π»
Ghosted
An Overview on Smart Contracts: Challenges, Advances and Platforms
R.I.P.
π»
Ghosted
Slither: A Static Analysis Framework For Smart Contracts
R.I.P.
π»
Ghosted
ContractFuzzer: Fuzzing Smart Contracts for Vulnerability Detection
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted