Reward Scale Robustness for Proximal Policy Optimization via DreamerV3 Tricks
October 26, 2023 ยท Declared Dead ยท ๐ Neural Information Processing Systems
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Authors
Ryan Sullivan, Akarsh Kumar, Shengyi Huang, John P. Dickerson, Joseph Suarez
arXiv ID
2310.17805
Category
cs.LG: Machine Learning
Cross-listed
cs.AI
Citations
7
Venue
Neural Information Processing Systems
Last Checked
4 months ago
Abstract
Most reinforcement learning methods rely heavily on dense, well-normalized environment rewards. DreamerV3 recently introduced a model-based method with a number of tricks that mitigate these limitations, achieving state-of-the-art on a wide range of benchmarks with a single set of hyperparameters. This result sparked discussion about the generality of the tricks, since they appear to be applicable to other reinforcement learning algorithms. Our work applies DreamerV3's tricks to PPO and is the first such empirical study outside of the original work. Surprisingly, we find that the tricks presented do not transfer as general improvements to PPO. We use a high quality PPO reference implementation and present extensive ablation studies totaling over 10,000 A100 hours on the Arcade Learning Environment and the DeepMind Control Suite. Though our experiments demonstrate that these tricks do not generally outperform PPO, we identify cases where they succeed and offer insight into the relationship between the implementation tricks. In particular, PPO with these tricks performs comparably to PPO on Atari games with reward clipping and significantly outperforms PPO without reward clipping.
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