Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning
November 07, 2023 Β· Declared Dead Β· π Neural Information Processing Systems
"No code URL or promise found in abstract"
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Authors
Joseph SuΓ‘rez, Phillip Isola, Kyoung Whan Choe, David Bloomin, Hao Xiang Li, Nikhil Pinnaparaju, Nishaanth Kanna, Daniel Scott, Ryan Sullivan, Rose S. Shuman, Lucas de AlcΓ’ntara, Herbie Bradley, Louis Castricato, Kirsty You, Yuhao Jiang, Qimai Li, Jiaxin Chen, Xiaolong Zhu
arXiv ID
2311.03736
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG,
cs.MA
Citations
11
Venue
Neural Information Processing Systems
Last Checked
4 months ago
Abstract
Neural MMO 2.0 is a massively multi-agent environment for reinforcement learning research. The key feature of this new version is a flexible task system that allows users to define a broad range of objectives and reward signals. We challenge researchers to train agents capable of generalizing to tasks, maps, and opponents never seen during training. Neural MMO features procedurally generated maps with 128 agents in the standard setting and support for up to. Version 2.0 is a complete rewrite of its predecessor with three-fold improved performance and compatibility with CleanRL. We release the platform as free and open-source software with comprehensive documentation available at neuralmmo.github.io and an active community Discord. To spark initial research on this new platform, we are concurrently running a competition at NeurIPS 2023.
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