GENEVA: GENErating and Visualizing branching narratives using LLMs
November 15, 2023 ยท Declared Dead ยท ๐ 2024 IEEE Conference on Games (CoG)
"No code URL or promise found in abstract"
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Authors
Jorge Leandro, Sudha Rao, Michael Xu, Weijia Xu, Nebosja Jojic, Chris Brockett, Bill Dolan
arXiv ID
2311.09213
Category
cs.CL: Computation & Language
Citations
10
Venue
2024 IEEE Conference on Games (CoG)
Last Checked
5 months ago
Abstract
Dialogue-based Role Playing Games (RPGs) require powerful storytelling. The narratives of these may take years to write and typically involve a large creative team. In this work, we demonstrate the potential of large generative text models to assist this process. \textbf{GENEVA}, a prototype tool, generates a rich narrative graph with branching and reconverging storylines that match a high-level narrative description and constraints provided by the designer. A large language model (LLM), GPT-4, is used to generate the branching narrative and to render it in a graph format in a two-step process. We illustrate the use of GENEVA in generating new branching narratives for four well-known stories under different contextual constraints. This tool has the potential to assist in game development, simulations, and other applications with game-like properties.
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