Perfect Simulation of Las Vegas Algorithms via Local Computation
November 20, 2023 Β· Declared Dead Β· π arXiv.org
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Authors
Xinyu Fu, Yonggang Jiang, Yitong Yin
arXiv ID
2311.11679
Category
cs.DS: Data Structures & Algorithms
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
The notion of Las Vegas algorithms was introduced by Babai (1979) and can be defined in two ways: * In Babai's original definition, a randomized algorithm is called Las Vegas if it has a finitely bounded running time and certifiable random failure. * Another definition widely accepted today is that Las Vegas algorithms refer to zero-error randomized algorithms with random running times. The equivalence between the two definitions is straightforward. Specifically, for randomized algorithms with certifiable failures, repeatedly running the algorithm until no failure is encountered allows for faithful simulation of the correct output when it executes successfully. We show that a similar perfect simulation can also be achieved in distributed local computation. Specifically, in the LOCAL model, with polylogarithmic overhead in time complexity, any Las Vegas algorithm with finitely bounded running time and locally certifiable failures can be converted to a zero-error Las Vegas algorithm. This transformed algorithm faithfully reproduces the correct output of the original algorithm in successful executions.
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