Evolutionary Machine Learning and Games

November 20, 2023 ยท Declared Dead ยท ๐Ÿ› arXiv.org

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Authors Julian Togelius, Ahmed Khalifa, Sam Earle, Michael Cerny Green, Lisa Soros arXiv ID 2311.16172 Category cs.NE: Neural & Evolutionary Cross-listed cs.AI, cs.LG Citations 1 Venue arXiv.org Last Checked 4 months ago
Abstract
Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling players, and many other applications. Many of these applications pose interesting problems for EML. We will structure this chapter on EML for games based on whether evolution is used to augment machine learning (ML) or ML is used to augment evolution. For completeness, we also briefly discuss the usage of ML and evolution separately in games.
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