Human Gaussian Splatting: Real-time Rendering of Animatable Avatars

November 28, 2023 Β· Declared Dead Β· πŸ› Computer Vision and Pattern Recognition

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Arthur Moreau, Jifei Song, Helisa Dhamo, Richard Shaw, Yiren Zhou, Eduardo PΓ©rez-Pellitero arXiv ID 2311.17113 Category cs.CV: Computer Vision Cross-listed cs.GR Citations 116 Venue Computer Vision and Pattern Recognition Last Checked 4 months ago
Abstract
This work addresses the problem of real-time rendering of photorealistic human body avatars learned from multi-view videos. While the classical approaches to model and render virtual humans generally use a textured mesh, recent research has developed neural body representations that achieve impressive visual quality. However, these models are difficult to render in real-time and their quality degrades when the character is animated with body poses different than the training observations. We propose an animatable human model based on 3D Gaussian Splatting, that has recently emerged as a very efficient alternative to neural radiance fields. The body is represented by a set of gaussian primitives in a canonical space which is deformed with a coarse to fine approach that combines forward skinning and local non-rigid refinement. We describe how to learn our Human Gaussian Splatting (HuGS) model in an end-to-end fashion from multi-view observations, and evaluate it against the state-of-the-art approaches for novel pose synthesis of clothed body. Our method achieves 1.5 dB PSNR improvement over the state-of-the-art on THuman4 dataset while being able to render in real-time (80 fps for 512x512 resolution).
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Computer Vision

πŸŒ… πŸŒ… Old Age

Fast R-CNN

Ross Girshick

cs.CV πŸ› ICCV πŸ“š 27.7K cites 11 years ago

Died the same way β€” πŸ‘» Ghosted