OmniMotionGPT: Animal Motion Generation with Limited Data
November 30, 2023 ยท Entered Twilight ยท ๐ Computer Vision and Pattern Recognition
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Repo contents: README.md, figures, index.html, meshes, videos
Authors
Zhangsihao Yang, Mingyuan Zhou, Mengyi Shan, Bingbing Wen, Ziwei Xuan, Mitch Hill, Junjie Bai, Guo-Jun Qi, Yalin Wang
arXiv ID
2311.18303
Category
cs.CV: Computer Vision
Citations
15
Venue
Computer Vision and Pattern Recognition
Repository
https://github.com/zshyang/omgpt-website
โญ 2
Last Checked
1 month ago
Abstract
Our paper aims to generate diverse and realistic animal motion sequences from textual descriptions, without a large-scale animal text-motion dataset. While the task of text-driven human motion synthesis is already extensively studied and benchmarked, it remains challenging to transfer this success to other skeleton structures with limited data. In this work, we design a model architecture that imitates Generative Pretraining Transformer (GPT), utilizing prior knowledge learned from human data to the animal domain. We jointly train motion autoencoders for both animal and human motions and at the same time optimize through the similarity scores among human motion encoding, animal motion encoding, and text CLIP embedding. Presenting the first solution to this problem, we are able to generate animal motions with high diversity and fidelity, quantitatively and qualitatively outperforming the results of training human motion generation baselines on animal data. Additionally, we introduce AnimalML3D, the first text-animal motion dataset with 1240 animation sequences spanning 36 different animal identities. We hope this dataset would mediate the data scarcity problem in text-driven animal motion generation, providing a new playground for the research community.
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