MonoNPHM: Dynamic Head Reconstruction from Monocular Videos
December 11, 2023 Β· Declared Dead Β· π Computer Vision and Pattern Recognition
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Authors
Simon Giebenhain, Tobias Kirschstein, Markos Georgopoulos, Martin RΓΌnz, Lourdes Agapito, Matthias NieΓner
arXiv ID
2312.06740
Category
cs.CV: Computer Vision
Citations
34
Venue
Computer Vision and Pattern Recognition
Last Checked
4 months ago
Abstract
We present Monocular Neural Parametric Head Models (MonoNPHM) for dynamic 3D head reconstructions from monocular RGB videos. To this end, we propose a latent appearance space that parameterizes a texture field on top of a neural parametric model. We constrain predicted color values to be correlated with the underlying geometry such that gradients from RGB effectively influence latent geometry codes during inverse rendering. To increase the representational capacity of our expression space, we augment our backward deformation field with hyper-dimensions, thus improving color and geometry representation in topologically challenging expressions. Using MonoNPHM as a learned prior, we approach the task of 3D head reconstruction using signed distance field based volumetric rendering. By numerically inverting our backward deformation field, we incorporated a landmark loss using facial anchor points that are closely tied to our canonical geometry representation. To evaluate the task of dynamic face reconstruction from monocular RGB videos we record 20 challenging Kinect sequences under casual conditions. MonoNPHM outperforms all baselines with a significant margin, and makes an important step towards easily accessible neural parametric face models through RGB tracking.
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