Forced Exploration in Bandit Problems
December 12, 2023 ยท Declared Dead ยท ๐ AAAI Conference on Artificial Intelligence
"No code URL or promise found in abstract"
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Authors
Han Qi, Fei Guo, Li Zhu
arXiv ID
2312.07285
Category
cs.LG: Machine Learning
Cross-listed
stat.ML
Citations
1
Venue
AAAI Conference on Artificial Intelligence
Last Checked
5 months ago
Abstract
The multi-armed bandit(MAB) is a classical sequential decision problem. Most work requires assumptions about the reward distribution (e.g., bounded), while practitioners may have difficulty obtaining information about these distributions to design models for their problems, especially in non-stationary MAB problems. This paper aims to design a multi-armed bandit algorithm that can be implemented without using information about the reward distribution while still achieving substantial regret upper bounds. To this end, we propose a novel algorithm alternating between greedy rule and forced exploration. Our method can be applied to Gaussian, Bernoulli and other subgaussian distributions, and its implementation does not require additional information. We employ a unified analysis method for different forced exploration strategies and provide problem-dependent regret upper bounds for stationary and piecewise-stationary settings. Furthermore, we compare our algorithm with popular bandit algorithms on different reward distributions.
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