Fast and Knowledge-Free Deep Learning for General Game Playing (Student Abstract)
December 21, 2023 Β· Declared Dead Β· π AAAI Conference on Artificial Intelligence
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Authors
MichaΕ Maras, MichaΕ KΔpa, Jakub Kowalski, Marek SzykuΕa
arXiv ID
2312.14121
Category
cs.AI: Artificial Intelligence
Citations
1
Venue
AAAI Conference on Artificial Intelligence
Last Checked
4 months ago
Abstract
We develop a method of adapting the AlphaZero model to General Game Playing (GGP) that focuses on faster model generation and requires less knowledge to be extracted from the game rules. The dataset generation uses MCTS playing instead of self-play; only the value network is used, and attention layers replace the convolutional ones. This allows us to abandon any assumptions about the action space and board topology. We implement the method within the Regular Boardgames GGP system and show that we can build models outperforming the UCT baseline for most games efficiently.
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