A holographic mobile-based application for practicing pronunciation of basic English vocabulary for Spanish speaking children
February 12, 2024 Β· Declared Dead Β· π Int. J. Hum. Comput. Stud.
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
R. Cerezo, V. Calderon, C. Romero
arXiv ID
2402.07897
Category
cs.HC: Human-Computer Interaction
Citations
56
Venue
Int. J. Hum. Comput. Stud.
Last Checked
3 months ago
Abstract
This paper describes a holographic mobile-based application designed to help Spanish-speaking children to practice the pronunciation of basic English vocabulary words. The mastery of vocabulary is a fundamental step when learning a language but is often perceived as boring. Producing the correct pronunciation is frequently regarded as the most difficult and complex skill for new learners of English. In order to address these problems this research takes advantage of the power of multi-channel stimuli (sound, image and interaction) in a mobilebased hologram application in order to motivate students and improve their experience of practicing. We adapted the prize-winning HolograFX game and developed a new mobile application to help practice English pronunciation. A 3D holographic robot that acts as a virtual teacher interacts via voice with the children. To test the tool we carried out an experiment with 70 Spanish pre-school children divided into three classes, the control group using traditional methods such as images in books and on the blackboard, and two experimental groups using our drills and practice software. One experimental group used the mobile application without the holographic game and the other experimental group used the application with the holographic game. We performed pre-test and post-test performance assessments, a satisfaction survey and emotion analysis. The results are very promising. They show that the use of the holographic mobile-based application had a significant impact on the children's motivation. It also improved their performance compared to traditional methods used in the classroom.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Human-Computer Interaction
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Improving fairness in machine learning systems: What do industry practitioners need?
R.I.P.
π»
Ghosted
Identifying Stable Patterns over Time for Emotion Recognition from EEG
R.I.P.
π»
Ghosted
Questioning the AI: Informing Design Practices for Explainable AI User Experiences
R.I.P.
π»
Ghosted
Deep Learning for Sensor-based Human Activity Recognition: Overview, Challenges and Opportunities
R.I.P.
π»
Ghosted
Educational data mining and learning analytics: An updated survey
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted