GeoBotsVR: A Robotics Learning Game for Beginners with Hands-on Learning Simulation
February 15, 2024 Β· Declared Dead Β· π CHI Extended Abstracts
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Authors
Syed T. Mubarrat
arXiv ID
2402.09662
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.RO
Citations
3
Venue
CHI Extended Abstracts
Last Checked
4 months ago
Abstract
This article introduces GeoBotsVR, an easily accessible virtual reality game that combines elements of puzzle-solving with robotics learning and aims to cultivate interest and motivation in robotics, programming, and electronics among individuals with limited experience in these domains. The game allows players to build and customize a two-wheeled mobile robot using various robotic components and use their robot to solve various procedurally-generated puzzles in a diverse range of environments. An innovative aspect is the inclusion of a repair feature, requiring players to address randomly generated electronics and programming issues with their robot through hands-on manipulation. GeoBotsVR is designed to be immersive, replayable, and practical application-based, offering an enjoyable and accessible tool for beginners to acquaint themselves with robotics. The game simulates a hands-on learning experience and does not require prior technical knowledge, making it a potentially valuable resource for beginners to get an engaging introduction to the field of robotics.
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