Core Stability in Additively Separable Hedonic Games of Low Treewidth

February 16, 2024 Β· Declared Dead Β· πŸ› International Symposium on Algorithms and Computation

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Authors Tesshu Hanaka, Noleen KΓΆhler, Michael Lampis arXiv ID 2402.10815 Category cs.DS: Data Structures & Algorithms Cross-listed cs.CC, cs.GT Citations 4 Venue International Symposium on Algorithms and Computation Last Checked 4 months ago
Abstract
Additively Separable Hedonic Game (ASHG) are coalition-formation games where we are given a graph whose vertices represent $n$ selfish agents and the weight of each edge $uv$ denotes how much agent $u$ gains (or loses) when she is placed in the same coalition as agent $v$. We revisit the computational complexity of the well-known notion of core stability of ASHGs, where the goal is to construct a partition of the agents into coalitions such that no group of agents would prefer to diverge from the given partition and form a new (blocking) coalition. Since both finding a core stable partition and verifying that a given partition is core stable are intractable problems ($Ξ£_2^p$-complete and coNP-complete respectively) we study their complexity from the point of view of structural parameterized complexity, using standard graph-theoretic parameters, such as treewidth.
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