Solving the decision-making differential equations from eye fixation data in Unity software by using Hermite Long-Short-Term Memory neural network
February 20, 2024 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Kourosh Parand, Saeed Setayeshi, Mir Mohsen Pedram, Ali Yoonesi, Aida Pakniyat
arXiv ID
2402.13027
Category
cs.HC: Human-Computer Interaction
Cross-listed
math.NA
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Cognitive decision-making processes are crucial aspects of human behavior, influencing various personal and professional domains. This research delves into the application of differential equations in analyzing decision-making accuracy by leveraging eye-tracking data within a virtual industrial town setting. The study unveils a systematic approach to transforming raw data into a differential equation, essential for deciphering the relationship between eye movements during decision-making processes. Mathematical relationship extraction and variable-parameter definition pave the way for deriving a differential equation that encapsulates the growth of fixations on characters. The key factors in this equation encompass the fixation rate $(Ξ»)$ and separation rate $(ΞΌ)$, reflecting user interaction dynamics and their impact on decision-making complexities tied to user engagement with virtual characters. For a comprehensive grasp of decision dynamics, solving this differential equation requires initial fixation counts, fixation rate, and separation rate. The formulation of differential equations incorporates various considerations such as engagement duration, character-player distance, relative speed, and character attributes, enabling the representation of fixation changes, speed dynamics, distance variations, and the effects of character attributes. This comprehensive analysis not only enhances our comprehension of decision-making processes but also provides a foundational framework for predictive modeling and data-driven insights for future research and applications in cognitive science and virtual reality environments.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Human-Computer Interaction
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Improving fairness in machine learning systems: What do industry practitioners need?
R.I.P.
π»
Ghosted
Identifying Stable Patterns over Time for Emotion Recognition from EEG
R.I.P.
π»
Ghosted
Questioning the AI: Informing Design Practices for Explainable AI User Experiences
R.I.P.
π»
Ghosted
Deep Learning for Sensor-based Human Activity Recognition: Overview, Challenges and Opportunities
R.I.P.
π»
Ghosted
Educational data mining and learning analytics: An updated survey
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted