Automatic design optimization of preference-based subjective evaluation with online learning in crowdsourcing environment
March 10, 2024 Β· Declared Dead Β· π arXiv.org
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Yusuke Yasuda, Tomoki Toda
arXiv ID
2403.06100
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.CL,
cs.LG,
eess.AS,
stat.ML
Citations
3
Venue
arXiv.org
Last Checked
4 months ago
Abstract
A preference-based subjective evaluation is a key method for evaluating generative media reliably. However, its huge combinations of pairs prohibit it from being applied to large-scale evaluation using crowdsourcing. To address this issue, we propose an automatic optimization method for preference-based subjective evaluation in terms of pair combination selections and allocation of evaluation volumes with online learning in a crowdsourcing environment. We use a preference-based online learning method based on a sorting algorithm to identify the total order of evaluation targets with minimum sample volumes. Our online learning algorithm supports parallel and asynchronous execution under fixed-budget conditions required for crowdsourcing. Our experiment on preference-based subjective evaluation of synthetic speech shows that our method successfully optimizes the test by reducing pair combinations from 351 to 83 and allocating optimal evaluation volumes for each pair ranging from 30 to 663 without compromising evaluation accuracies and wasting budget allocations.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Human-Computer Interaction
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
Improving fairness in machine learning systems: What do industry practitioners need?
R.I.P.
π»
Ghosted
Identifying Stable Patterns over Time for Emotion Recognition from EEG
R.I.P.
π»
Ghosted
Questioning the AI: Informing Design Practices for Explainable AI User Experiences
R.I.P.
π»
Ghosted
Deep Learning for Sensor-based Human Activity Recognition: Overview, Challenges and Opportunities
R.I.P.
π»
Ghosted
Educational data mining and learning analytics: An updated survey
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted