A Conceptual Model for the Analysis of Investigation Elements in Games

March 15, 2024 Β· Declared Dead Β· πŸ› Anais Estendidos do XXII SimpΓ³sio Brasileiro de Jogos e Entretenimento Digital (SBGames Estendido 2023)

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Authors Pedro Marques, Marcus Parreiras, Joshua Kritz, Geraldo Xexeo arXiv ID 2403.10272 Category cs.SE: Software Engineering Citations 0 Venue Anais Estendidos do XXII SimpΓ³sio Brasileiro de Jogos e Entretenimento Digital (SBGames Estendido 2023) Last Checked 5 months ago
Abstract
This paper presents the 4E conceptual model, developed to formally analyze investigation games from a game design perspective. The model encompasses four components: Exploration, Elicitation, Experimentation, and Evaluation. Grounded Theory was employed as the methodology for constructing the model, allowing for an in-depth understanding of the underlying concepts. The resulting model was then compared to existing literature, and its contributions were thoroughly discussed. Overall, the 4E model presents a comprehensive framework for understanding investigation games elements. It's application in two real-world scenarios demonstrates its practical relevance.
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