GustosonicSense: Towards understanding the design of playful gustosonic eating experiences
March 16, 2024 Β· Declared Dead Β· π International Conference on Human Factors in Computing Systems
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Authors
Yan Wang, Humphrey O. Obie, Zhuying Li, Flora D. Salim, John Grundy, Florian 'Floyd' Mueller
arXiv ID
2403.10851
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.MM
Citations
6
Venue
International Conference on Human Factors in Computing Systems
Last Checked
4 months ago
Abstract
The pleasure that often comes with eating can be further enhanced with intelligent technology, as the field of human-food interaction suggests. However, knowledge on how to design such pleasure-supporting eating systems is limited. To begin filling this knowledge gap, we designed "GustosonicSense", a novel gustosonic eating system that utilizes wireless earbuds for sensing different eating and drinking actions with a machine learning algorithm and trigger playful sounds as a way to facilitate pleasurable eating experiences. We present the findings from our design and a study that revealed how we can support the "stimulation", "hedonism", and "reflexivity" for playful human-food interactions. Ultimately, with our work, we aim to support interaction designers in facilitating playful experiences with food.
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