(Un)making AI Magic: a Design Taxonomy

March 22, 2024 Β· Declared Dead Β· πŸ› International Conference on Human Factors in Computing Systems

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Authors Maria Luce Lupetti, Dave Murray-Rust arXiv ID 2403.15216 Category cs.HC: Human-Computer Interaction Cross-listed cs.AI Citations 23 Venue International Conference on Human Factors in Computing Systems Last Checked 4 months ago
Abstract
This paper examines the role that enchantment plays in the design of AI things by constructing a taxonomy of design approaches that increase or decrease the perception of magic and enchantment. We start from the design discourse surrounding recent developments in AI technologies, highlighting specific interaction qualities such as algorithmic uncertainties and errors and articulating relations to the rhetoric of magic and supernatural thinking. Through analyzing and reflecting upon 52 students' design projects from two editions of a Master course in design and AI, we identify seven design principles and unpack the effects of each in terms of enchantment and disenchantment. We conclude by articulating ways in which this taxonomy can be approached and appropriated by design/HCI practitioners, especially to support exploration and reflexivity.
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