Near Optimal Alphabet-Soundness Tradeoff PCPs

April 11, 2024 ยท The Ethereal ยท ๐Ÿ› Electron. Colloquium Comput. Complex.

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Authors Dor Minzer, Kai Zhe Zheng arXiv ID 2404.07441 Category cs.CC: Computational Complexity Cross-listed cs.DS Citations 8 Venue Electron. Colloquium Comput. Complex. Last Checked 2 months ago
Abstract
We show that for all $\varepsilon>0$, for sufficiently large $q\in\mathbb{N}$ power of $2$, for all $ฮด>0$, it is NP-hard to distinguish whether a given $2$-Prover-$1$-Round projection game with alphabet size $q$ has value at least $1-ฮด$, or value at most $1/q^{1-\varepsilon}$. This establishes a nearly optimal alphabet-to-soundness tradeoff for $2$-query PCPs with alphabet size $q$, improving upon a result of [Chan, Journal of the ACM 2016]. Our result has the following implications: 1) Near optimal hardness for Quadratic Programming: it is NP-hard to approximate the value of a given Boolean Quadratic Program within factor $(\log n)^{1 - o(1)}$ under quasi-polynomial time reductions. This improves upon a result of [Khot, Safra, ToC 2013] and nearly matches the performance of the best known algorithms due to [Megretski, IWOTA 2000], [Nemirovski, Roos, Terlaky, Mathematical programming 1999] and [Charikar, Wirth, FOCS 2004] that achieve $O(\log n)$ approximation ratio. 2) Bounded degree $2$-CSPs: under randomized reductions, for sufficiently large $d>0$, it is NP-hard to approximate the value of $2$-CSPs in which each variable appears in at most $d$ constraints within factor $(1-o(1))\frac{d}{2}$, improving upon a result of [Lee, Manurangsi, ITCS 2024]. 3) Improved hardness results for connectivity problems: using results of [Laekhanukit, SODA 2014] and [Manurangsi, Inf. Process. Lett., 2019], we deduce improved hardness results for the Rooted $k$-Connectivity Problem, the Vertex-Connectivity Survivable Network Design Problem and the Vertex-Connectivity $k$-Route Cut Problem.
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