FlowWalker: A Memory-efficient and High-performance GPU-based Dynamic Graph Random Walk Framework
April 12, 2024 Β· Declared Dead Β· π Proceedings of the VLDB Endowment
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Authors
Junyi Mei, Shixuan Sun, Chao Li, Cheng Xu, Cheng Chen, Yibo Liu, Jing Wang, Cheng Zhao, Xiaofeng Hou, Minyi Guo, Bingsheng He, Xiaoliang Cong
arXiv ID
2404.08364
Category
cs.DC: Distributed Computing
Citations
7
Venue
Proceedings of the VLDB Endowment
Last Checked
5 months ago
Abstract
Dynamic graph random walk (DGRW) emerges as a practical tool for capturing structural relations within a graph. Effectively executing DGRW on GPU presents certain challenges. First, existing sampling methods demand a pre-processing buffer, causing substantial space complexity. Moreover, the power-law distribution of graph vertex degrees introduces workload imbalance issues, rendering DGRW embarrassed to parallelize. In this paper, we propose FlowWalker, a GPU-based dynamic graph random walk framework. FlowWalker implements an efficient parallel sampling method to fully exploit the GPU parallelism and reduce space complexity. Moreover, it employs a sampler-centric paradigm alongside a dynamic scheduling strategy to handle the huge amounts of walking queries. FlowWalker stands as a memory-efficient framework that requires no auxiliary data structures in GPU global memory. We examine the performance of FlowWalker extensively on ten datasets, and experiment results show that FlowWalker achieves up to 752.2x, 72.1x, and 16.4x speedup compared with existing CPU, GPU, and FPGA random walk frameworks, respectively. Case study shows that FlowWalker diminishes random walk time from 35% to 3% in a pipeline of ByteDance friend recommendation GNN training.
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