EGGS: Edge Guided Gaussian Splatting for Radiance Fields

April 14, 2024 Β· Declared Dead Β· πŸ› International Conference on 3D Technologies for the World Wide Web

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Authors Yuanhao Gong arXiv ID 2404.09105 Category cs.CV: Computer Vision Cross-listed cs.AI, cs.GR, eess.IV Citations 15 Venue International Conference on 3D Technologies for the World Wide Web Last Checked 4 months ago
Abstract
The Gaussian splatting methods are getting popular. However, their loss function only contains the $\ell_1$ norm and the structural similarity between the rendered and input images, without considering the edges in these images. It is well-known that the edges in an image provide important information. Therefore, in this paper, we propose an Edge Guided Gaussian Splatting (EGGS) method that leverages the edges in the input images. More specifically, we give the edge region a higher weight than the flat region. With such edge guidance, the resulting Gaussian particles focus more on the edges instead of the flat regions. Moreover, such edge guidance does not crease the computation cost during the training and rendering stage. The experiments confirm that such simple edge-weighted loss function indeed improves about $1\sim2$ dB on several difference data sets. With simply plugging in the edge guidance, the proposed method can improve all Gaussian splatting methods in different scenarios, such as human head modeling, building 3D reconstruction, etc.
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