PartiPlay: A Participatory Game Design Kit for Neurodiverse Classrooms
April 17, 2024 Β· Declared Dead Β· π International ACM SIGACCESS Conference on Computers and Accessibility
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Authors
Patricia Piedade, Isabel Neto, Ana Pires, Rui Prada, Hugo Nicolau
arXiv ID
2404.11234
Category
cs.HC: Human-Computer Interaction
Citations
17
Venue
International ACM SIGACCESS Conference on Computers and Accessibility
Last Checked
4 months ago
Abstract
Play is a central aspect of childhood development, with games as a vital tool to promote it. However, neurodivergent children, especially those in neurodiverse environments, are underserved by HCI games research. Most existing work takes on a top-down approach, disregarding neurodivergent interest for the majority of the design process. Co-design is often proposed as a tool to create truly accessible and inclusive gaming experiences. Nevertheless, co-designing with neurodivergent children within neurodiverse groups brings about unique challenges, such as different communication styles, sensory needs and preferences. Building upon recommendations from prior work in neurodivergent, mixed-ability, and child-led co-design, we propose a concrete participatory game design kit for neurodiverse classrooms: PartiPlay. Moreover, we present preliminary findings from an in-the-wild experiment with the said kit, showcasing its ability to create an inclusive co-design process for neurodiverse groups of children. We aim to provide actionable steps for future participatory design research with neurodiverse children.
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