Designing AI-Enabled Games to Support Social-Emotional Learning for Children with Autism Spectrum Disorders
April 24, 2024 Β· Declared Dead Β· π arXiv.org
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Authors
Yue Lyu, Pengcheng An, Huan Zhang, Keiko Katsuragawa, Jian Zhao
arXiv ID
2404.15576
Category
cs.HC: Human-Computer Interaction
Citations
5
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Children with autism spectrum disorder (ASD) experience challenges in grasping social-emotional cues, which can result in difficulties in recognizing emotions and understanding and responding to social interactions. Social-emotional intervention is an effective method to improve emotional understanding and facial expression recognition among individuals with ASD. Existing work emphasizes the importance of personalizing interventions to meet individual needs and motivate engagement for optimal outcomes in daily settings. We design a social-emotional game for ASD children, which generates personalized stories by leveraging the current advancement of artificial intelligence. Via a co-design process with five domain experts, this work offers several design insights into developing future AI-enabled gamified systems for families with autistic children. We also propose a fine-tuned AI model and a dataset of social stories for different basic emotions.
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