How the Training Procedure Impacts the Performance of Deep Learning-based Vulnerability Patching
April 27, 2024 Β· Declared Dead Β· π International Conference on Evaluation & Assessment in Software Engineering
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Authors
Antonio Mastropaolo, Vittoria Nardone, Gabriele Bavota, Massimiliano Di Penta
arXiv ID
2404.17896
Category
cs.SE: Software Engineering
Citations
8
Venue
International Conference on Evaluation & Assessment in Software Engineering
Last Checked
4 months ago
Abstract
Generative deep learning (DL) models have been successfully adopted for vulnerability patching. However, such models require the availability of a large dataset of patches to learn from. To overcome this issue, researchers have proposed to start from models pre-trained with general knowledge, either on the programming language or on similar tasks such as bug fixing. Despite the efforts in the area of automated vulnerability patching, there is a lack of systematic studies on how these different training procedures impact the performance of DL models for such a task. This paper provides a manyfold contribution to bridge this gap, by (i) comparing existing solutions of self-supervised and supervised pre-training for vulnerability patching; and (ii) for the first time, experimenting with different kinds of prompt-tuning for this task. The study required to train/test 23 DL models. We found that a supervised pre-training focused on bug-fixing, while expensive in terms of data collection, substantially improves DL-based vulnerability patching. When applying prompt-tuning on top of this supervised pre-trained model, there is no significant gain in performance. Instead, prompt-tuning is an effective and cheap solution to substantially boost the performance of self-supervised pre-trained models, i.e., those not relying on the bug-fixing pre-training.
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