Improved Massively Parallel Triangle Counting in $O(1)$ Rounds
May 01, 2024 Β· Declared Dead Β· π arXiv.org
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Authors
Quanquan C. Liu, C. Seshadhri
arXiv ID
2405.00262
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.DC
Citations
3
Venue
arXiv.org
Last Checked
4 months ago
Abstract
In this short note, we give a novel algorithm for $O(1)$ round triangle counting in bounded arboricity graphs. Counting triangles in $O(1)$ rounds (exactly) is listed as one of the interesting remaining open problems in the recent survey of Im et al. [IKLMV23]. The previous paper of Biswas et al. [BELMR20], which achieved the best bounds under this setting, used $O(\log \log n)$ rounds in sublinear space per machine and $O(mΞ±)$ total space where $Ξ±$ is the arboricity of the graph and $n$ and $m$ are the number of vertices and edges in the graph, respectively. Our new algorithm is very simple, achieves the optimal $O(1)$ rounds without increasing the space per machine and the total space, and has the potential of being easily implementable in practice.
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