LGTM: Local-to-Global Text-Driven Human Motion Diffusion Model

May 06, 2024 ยท Entered Twilight ยท ๐Ÿ› International Conference on Computer Graphics and Interactive Techniques

๐Ÿ’ค TWILIGHT: Eternal Rest
Repo abandoned since publication

Repo contents: .gitignore, .gitmodules, .style.yapf, README.md, configs, evaluation, lgtm, playground.ipynb, prepare_data_models.sh, requirements.txt, third_packages

Authors Haowen Sun, Ruikun Zheng, Haibin Huang, Chongyang Ma, Hui Huang, Ruizhen Hu arXiv ID 2405.03485 Category cs.CV: Computer Vision Cross-listed cs.GR Citations 23 Venue International Conference on Computer Graphics and Interactive Techniques Repository https://github.com/L-Sun/LGTM โญ 56 Last Checked 2 months ago
Abstract
In this paper, we introduce LGTM, a novel Local-to-Global pipeline for Text-to-Motion generation. LGTM utilizes a diffusion-based architecture and aims to address the challenge of accurately translating textual descriptions into semantically coherent human motion in computer animation. Specifically, traditional methods often struggle with semantic discrepancies, particularly in aligning specific motions to the correct body parts. To address this issue, we propose a two-stage pipeline to overcome this challenge: it first employs large language models (LLMs) to decompose global motion descriptions into part-specific narratives, which are then processed by independent body-part motion encoders to ensure precise local semantic alignment. Finally, an attention-based full-body optimizer refines the motion generation results and guarantees the overall coherence. Our experiments demonstrate that LGTM gains significant improvements in generating locally accurate, semantically-aligned human motion, marking a notable advancement in text-to-motion applications. Code and data for this paper are available at https://github.com/L-Sun/LGTM
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