Responding to Generative AI Technologies with Research-through-Design: The Ryelands AI Lab as an Exploratory Study
May 07, 2024 Β· Declared Dead Β· π Conference on Designing Interactive Systems
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Authors
Jesse Josua Benjamin, Joseph Lindley, Elizabeth Edwards, Elisa Rubegni, Tim Korjakow, David Grist, Rhiannon Sharkey
arXiv ID
2405.04677
Category
cs.HC: Human-Computer Interaction
Cross-listed
cs.AI,
cs.CY
Citations
23
Venue
Conference on Designing Interactive Systems
Last Checked
4 months ago
Abstract
Generative AI technologies demand new practical and critical competencies, which call on design to respond to and foster these. We present an exploratory study guided by Research-through-Design, in which we partnered with a primary school to develop a constructionist curriculum centered on students interacting with a generative AI technology. We provide a detailed account of the design of and outputs from the curriculum and learning materials, finding centrally that the reflexive and prolonged `hands-on' approach led to a co-development of students' practical and critical competencies. From the study, we contribute guidance for designing constructionist approaches to generative AI technology education; further arguing to do so with `critical responsivity.' We then discuss how HCI researchers may leverage constructionist strategies in designing interactions with generative AI technologies; and suggest that Research-through-Design can play an important role as a `rapid response methodology' capable of reacting to fast-evolving, disruptive technologies such as generative AI.
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