Concurrent Games over Relational Structures: The Origin of Game Comonads

May 18, 2024 ยท The Ethereal ยท ๐Ÿ› Logic in Computer Science

๐Ÿ”ฎ THE ETHEREAL: The Ethereal
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Authors Yoร v Montacute, Glynn Winskel arXiv ID 2405.11267 Category cs.LO: Logic in CS Cross-listed cs.PL, math.CT Citations 2 Venue Logic in Computer Science Last Checked 5 months ago
Abstract
Spoiler-Duplicator games are used in finite model theory to examine the expressive power of logics. Their strategies have recently been reformulated as coKleisli maps of game comonads over relational structures, providing new results in finite model theory via categorical techniques. We present a novel framework for studying Spoiler-Duplicator games by viewing them as event structures. We introduce a first systematic method for constructing comonads for all one-sided Spoiler-Duplicator games: game comonads are now realised by adjunctions to a category of games, generically constructed from a comonad in a bicategory of game schema (called signature games). Maps of the constructed categories of games are strategies and generalise coKleisli maps of game comonads; in the case of one-sided games they are shown to coincide with suitably generalised homomorphisms. Finally, we provide characterisations of strategies on two-sided Spoiler-Duplicator games; in a common special case they coincide with spans of event structures.
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