Uses of Active and Passive Learning in Stateful Fuzzing
June 12, 2024 Β· Declared Dead Β· π arXiv.org
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Authors
Cristian Daniele, Seyed Behnam Andarzian, Erik Poll
arXiv ID
2406.08077
Category
cs.SE: Software Engineering
Citations
1
Venue
arXiv.org
Last Checked
5 months ago
Abstract
This paper explores the use of active and passive learning, i.e.\ active and passive techniques to infer state machine models of systems, for fuzzing. Fuzzing has become a very popular and successful technique to improve the robustness of software over the past decade, but stateful systems are still difficult to fuzz. Passive and active techniques can help in a variety of ways: to compare and benchmark different fuzzers, to discover differences between various implementations of the same protocol, and to improve fuzzers.
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