SilverCycling: Exploring the Impact of Bike-Based Locomotion on Spatial Orientation for Older Adults in VR

July 09, 2024 Β· Declared Dead Β· πŸ› Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies

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Authors Qiongyan Chen, Zhiqing Wu, Yucheng Liu, Lei Han, Zisu Li, Ge Lin Kan, Mingming Fan arXiv ID 2407.06846 Category cs.HC: Human-Computer Interaction Citations 13 Venue Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies Last Checked 4 months ago
Abstract
Spatial orientation is essential for people to effectively navigate and interact with the environment in everyday life. With age-related cognitive decline, providing VR locomotion techniques with better spatial orientation performance for older adults becomes important. Such advancements not only make VR more accessible to older adults but also enable them to reap the potential health benefits of VR technology. Natural motion-based locomotion has been shown to be effective in enhancing younger users' performance in VR navigation tasks that require spatial orientation. However, there is a lack of understanding regarding the impact of natural motion-based locomotion on spatial orientation for older adults in VR. To address this gap, we selected the SilverCycling system, a VR bike-based locomotion technique that we developed, as a representative of natural motion-based locomotion, guided by findings from our pilot study. We conducted a user study with 16 older adults to compare SilverCycling with the joystick-based controller. The findings suggest SilverCycling's potential to significantly enhance spatial orientation in the open-road urban environment for older adults, offering a better user experience. Based on our findings, we identify key factors influencing spatial orientation and propose design recommendations to make VR locomotion more accessible and user-friendly for older adults.
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