A Qualitative Investigation to Design Empathetic Agents as Conversation Partners for People with Autism Spectrum Disorder
July 30, 2024 Β· Declared Dead Β· π 2024 IEEE Conference on Games (CoG)
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Authors
Christian Poglitsch, Johanna Pirker
arXiv ID
2407.20637
Category
cs.HC: Human-Computer Interaction
Citations
3
Venue
2024 IEEE Conference on Games (CoG)
Last Checked
4 months ago
Abstract
Autism Spectrum Disorder (ASD) can profoundly affect reciprocal social communication, resulting in substantial and challenging impairments. One aspect is that for people with ASD conversations in everyday life are challenging due to difficulties in understanding social cues, interpreting emotions, and maintaining social verbal exchanges. To address these challenges and enhance social skills, we propose the development of a learning game centered around social interaction and conversation, featuring Artificial Intelligence agents. Our initial step involves seven expert interviews to gain insight into the requirements for empathetic and conversational agents in the field of improving social skills for people with ASD in a gamified environment. We have identified two distinct use cases: (1) Conversation partners to discuss real-life issues and (2) Training partners to experience various scenarios to improve social skills. In the latter case, users will receive quests for interacting with the agent. Additionally, the agent can assign quests to the user, prompting specific conversations in real life and providing rewards for successful completion of quests.
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