Decentralized and Uncoordinated Learning of Stable Matchings: A Game-Theoretic Approach
July 31, 2024 Β· Declared Dead Β· π AAAI Conference on Artificial Intelligence
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Authors
S. Rasoul Etesami, R. Srikant
arXiv ID
2407.21294
Category
cs.GT: Game Theory
Cross-listed
cs.LG,
cs.MA,
cs.SI,
eess.SY
Citations
3
Venue
AAAI Conference on Artificial Intelligence
Last Checked
5 months ago
Abstract
We consider the problem of learning stable matchings with unknown preferences in a decentralized and uncoordinated manner, where "decentralized" means that players make decisions individually without the influence of a central platform, and "uncoordinated" means that players do not need to synchronize their decisions using pre-specified rules. First, we provide a game formulation for this problem with known preferences, where the set of pure Nash equilibria (NE) coincides with the set of stable matchings, and mixed NE can be rounded to a stable matching. Then, we show that for hierarchical markets, applying the exponential weight (EXP) learning algorithm to the stable matching game achieves logarithmic regret in a fully decentralized and uncoordinated fashion. Moreover, we show that EXP converges locally and exponentially fast to a stable matching in general markets. We also introduce another decentralized and uncoordinated learning algorithm that globally converges to a stable matching with arbitrarily high probability. Finally, we provide stronger feedback conditions under which it is possible to drive the market faster toward an approximate stable matching. Our proposed game-theoretic framework bridges the discrete problem of learning stable matchings with the problem of learning NE in continuous-action games.
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