CPS-TaskForge: Generating Collaborative Problem Solving Environments for Diverse Communication Tasks
August 16, 2024 Β· Declared Dead Β· π CUSTOMNLP4U
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Authors
Nikita Haduong, Irene Wang, Bo-Ru Lu, Prithviraj Ammanabrolu, Noah A. Smith
arXiv ID
2408.08853
Category
cs.HC: Human-Computer Interaction
Citations
3
Venue
CUSTOMNLP4U
Last Checked
4 months ago
Abstract
Teams can outperform individuals; could adding AI teammates further bolster performance of teams solving problems collaboratively? Collaborative problem solving (CPS) research commonly studies teams with two agents (human-human or human-AI), but team research literature finds that, for complex tasks, larger teams are more effective. Progress in studying collaboration with more than two agents, through textual records of team interactions, is hindered by a major data challenge: available CPS corpora are predominantly dyadic, and adapting pre-existing CPS tasks to more agents is non-trivial. We address this data challenge by developing a CPS task generator, CPS-TaskForge, that can produce environments for studying CPS under a wide array of conditions, and releasing a CPS task design checklist grounded in the theoretical PISA 2015 CPS framework to help facilitate the development of CPS corpora with more agents. CPS-TaskForge takes the form of a resource management (tower defense) game, and different CPS tasks can be studied by manipulating game design parameters. We conduct a case study with groups of 3-4 humans to validate production of diverse natural language CPS communication in a game instance produced by CPS-TaskForge. We discuss opportunities for advancing research in CPS (both with human-only and human-AI teams) using different task configurations. We will release data and code.
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