ReorderBench: A Benchmark for Matrix Reordering

August 22, 2024 Β· Declared Dead Β· πŸ› IEEE Transactions on Visualization and Computer Graphics

πŸ‘» CAUSE OF DEATH: Ghosted
No code link whatsoever

"No code URL or promise found in abstract"

Evidence collected by the PWNC Scanner

Authors Jiangning Zhu, Zheng Wang, Zhiyang Shen, Lai Wei, Fengyuan Tian, Mengchen Liu, Shixia Liu arXiv ID 2408.12169 Category cs.HC: Human-Computer Interaction Citations 2 Venue IEEE Transactions on Visualization and Computer Graphics Last Checked 4 months ago
Abstract
Matrix reordering permutes the rows and columns of a matrix to reveal meaningful visual patterns, such as blocks that represent clusters. A comprehensive collection of matrices, along with a scoring method for measuring the quality of visual patterns in these matrices, contributes to building a benchmark. This benchmark is essential for selecting or designing suitable reordering algorithms for specific tasks. In this paper, we build a matrix reordering benchmark, ReorderBench, with the goal of evaluating and improving matrix reordering techniques. This is achieved by generating a large set of representative and diverse matrices and scoring these matrices with a convolution- and entropy-based method. Our benchmark contains 2,835,000 binary matrices and 5,670,000 continuous matrices, each featuring one of four visual patterns: block, off-diagonal block, star, or band. We demonstrate the usefulness of ReorderBench through three main applications in matrix reordering: 1) evaluating different reordering algorithms, 2) creating a unified scoring model to measure the visual patterns in any matrix, and 3) developing a deep learning model for matrix reordering.
Community shame:
Not yet rated
Community Contributions

Found the code? Know the venue? Think something is wrong? Let us know!

πŸ“œ Similar Papers

In the same crypt β€” Human-Computer Interaction

Died the same way β€” πŸ‘» Ghosted