Pathfinding with Lazy Successor Generation

August 27, 2024 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Keisuke Okumura arXiv ID 2408.15443 Category cs.AI: Artificial Intelligence Cross-listed cs.RO Citations 0 Venue arXiv.org Last Checked 4 months ago
Abstract
We study a pathfinding problem where only locations (i.e., vertices) are given, and edges are implicitly defined by an oracle answering the connectivity of two locations. Despite its simple structure, this problem becomes non-trivial with a massive number of locations, due to posing a huge branching factor for search algorithms. Limiting the number of successors, such as with nearest neighbors, can reduce search efforts but compromises completeness. Instead, we propose a novel LaCAS* algorithm, which does not generate successors all at once but gradually generates successors as the search progresses. This scheme is implemented with k-nearest neighbors search on a k-d tree. LaCAS* is a complete and anytime algorithm that eventually converges to the optima. Extensive evaluations demonstrate the efficacy of LaCAS*, e.g., solving complex pathfinding instances quickly, where conventional methods falter.
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