Holonomy: A Virtual Reality Exploration of Hyperbolic Geometry

September 09, 2024 Β· Declared Dead Β· πŸ› International Conference on 3D Technologies for the World Wide Web

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Authors Martin Skrodzki, Scott Jochems, Joris Rijsdijk, Ravi Snellenberg, Rafael Bidarra arXiv ID 2409.05460 Category cs.GR: Graphics Cross-listed cs.HC Citations 0 Venue International Conference on 3D Technologies for the World Wide Web Last Checked 4 months ago
Abstract
HOLONOMY is a virtual environment based on the mathematical concept of hyperbolic geometry. Unlike other environments, HOLONOMY allows users to seamlessly explore an infinite hyperbolic space by physically walking. They use their body as the controller, eliminating the need for teleportation or other artificial VR locomotion methods. This paper discusses the development of HOLONOMY, highlighting the technical challenges faced and overcome during its creation, including rendering complex hyperbolic environments, populating the space with objects, and implementing algorithms for finding shortest paths in the underlying non-Euclidean geometry. Furthermore, we present a proof-of-concept implementation in the form of a VR navigation game and some preliminary learning outcomes from this implementation.
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