Explorations in Designing Virtual Environments for Remote Counselling

September 12, 2024 Β· Declared Dead Β· πŸ› 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)

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Authors Jiashuo Cao, Wujie Gao, Yun Suen Pai, Simon Hoermann, Chen Li, Nilufar Baghaei, Mark Billinghurst arXiv ID 2409.07765 Category cs.HC: Human-Computer Interaction Citations 1 Venue 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) Last Checked 4 months ago
Abstract
The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring the use of Virtual Reality (VR) as a medium for remote counselling. The study involved four experienced psychotherapists who evaluated three different virtual environments designed to support remote counselling. Through thematic analysis of interviews and feedback, we identified key factors that could be critical for designing effective virtual environments for counselling. These include the creation of clear boundaries, customization to meet specific therapeutic needs, and the importance of aligning the environment with various therapeutic approaches. Our findings suggest that VR can enhance the sense of presence and engagement in remote therapy, potentially improving the therapeutic relationship. In the paper we also outline areas for future research based on these pilot study results.
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