Exploring Dimensions of Expertise in AR-Guided Psychomotor Tasks
September 17, 2024 Β· Declared Dead Β· π 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
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Authors
Steven Yoo, Casper Harteveld, Nicholas Wilson, Kemi Jona, Mohsen Moghaddam
arXiv ID
2409.11599
Category
cs.HC: Human-Computer Interaction
Citations
1
Venue
2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Last Checked
4 months ago
Abstract
This study aimed to explore how novices and experts differ in performing complex psychomotor tasks guided by augmented reality (AR), focusing on decision-making and technical proficiency. Participants were divided into novice and expert groups based on a pre-questionnaire assessing their technical skills and theoretical knowledge of precision inspection. Participants completed a post-study questionnaire that evaluated cognitive load (NASA-TLX), self-efficacy, and experience with the HoloLens 2 and AR app, along with general feedback. We used multimodal data from AR devices and wearables, including hand tracking, galvanic skin response, and gaze tracking, to measure key performance metrics. We found that experts significantly outperformed novices in decision-making speed, efficiency, accuracy, and dexterity in the execution of technical tasks. Novices exhibited a positive correlation between perceived performance in the NASA-TLX and the GSR amplitude, indicating that higher perceived performance is associated with increased physiological stress responses. This study provides a foundation for designing multidimensional expertise estimation models to enable personalized industrial AR training systems.
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