Sportoonizer: Augmenting Sports Highlights' Narration and Visual Impact via Automatic Manga B-Roll Generation
September 20, 2024 Β· Declared Dead Β· π arXiv.org
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Authors
Siying Hu, Xiangzhe Yuan, Jiajun Wang, Piaohong Wang, Jian Ma, Zhiyang Wu, Qian Wan, Zhicong Lu
arXiv ID
2409.13443
Category
cs.HC: Human-Computer Interaction
Citations
0
Venue
arXiv.org
Last Checked
5 months ago
Abstract
Sports highlights are becoming increasingly popular on video-sharing platforms. Yet, crafting sport highlight videos is challenging, which requires producing engaging narratives from different angles, and conforming to different platform affordances with constantly changing audiences. Many content creators therefore create derivative work of the original sports video through manga styles to enhance its expressiveness. But manually creating and inserting tailored manga-style content can still be time-consuming. We introduce Sportoonizer, a system embedding the pipeline for automatic generation of manga-style animations for highlights in sports videos and insertion into original videos. It seamlessly merges dynamic manga sequences with live-action footage, enriching the visual tapestry and deepening narrative scope. By leveraging genAIs, Sportoonizer crafts compelling storylines encapsulating the intensity of sports moments and athletes' personal journeys. Our evaluation study demonstrates that integrating manga B-rolls significantly enhances viewer engagement, visual interest, and emotional connection towards athletes' stories in the viewing experience.
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