A Near-Optimal Low-Energy Deterministic Distributed SSSP with Ramifications on Congestion and APSP
September 23, 2024 Β· Declared Dead Β· π ACM SIGACT-SIGOPS Symposium on Principles of Distributed Computing
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Mohsen Ghaffari, Anton Trygub
arXiv ID
2409.15470
Category
cs.DS: Data Structures & Algorithms
Cross-listed
cs.DC
Citations
5
Venue
ACM SIGACT-SIGOPS Symposium on Principles of Distributed Computing
Last Checked
4 months ago
Abstract
We present a low-energy deterministic distributed algorithm that computes exact Single-Source Shortest Paths (SSSP) in near-optimal time: it runs in $\tilde{O}(n)$ rounds and each node is awake during only $poly(\log n)$ rounds. When a node is not awake, it performs no computations or communications and spends no energy. The general approach we take along the way to this result can be viewed as a novel adaptation of Dijkstra's classic approach to SSSP, which makes it suitable for the distributed setting. Notice that Dijkstra's algorithm itself is not efficient in the distributed setting due to its need for repeatedly computing the minimum-distance unvisited node in the entire network. Our adapted approach has other implications, as we outline next. As a step toward the above end-result, we obtain a simple deterministic algorithm for exact SSSP with near-optimal time and message complexities of $\tilde{O}(n)$ and $\tilde{O}(m)$, in which each edge communicates only $poly(\log n)$ messages. Therefore, one can simultaneously run $n$ instances of it for $n$ sources, using a simple random delay scheduling. That computes All Pairs Shortest Paths (APSP) in the near-optimal time complexity of $\tilde{O}(n)$. This algorithm matches the complexity of the recent APSP algorithm of Bernstein and Nanongkai [STOC 2019] using a completely different method (and one that is more modular, in the sense that the SSSPs are solved independently). It also takes a step toward resolving the open problem on a deterministic $\tilde{O}(n)$-time APSP, as the only randomness used now is in the scheduling.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Data Structures & Algorithms
π
π
The Cartographer
R.I.P.
π»
Ghosted
Route Planning in Transportation Networks
R.I.P.
π»
Ghosted
Near-linear time approximation algorithms for optimal transport via Sinkhorn iteration
R.I.P.
π»
Ghosted
Hierarchical Clustering: Objective Functions and Algorithms
R.I.P.
π»
Ghosted
Graph Isomorphism in Quasipolynomial Time
π
π
The Cartographer
Simulation optimization: A review of algorithms and applications
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted