VibraForge: A Scalable Prototyping Toolkit For Creating Spatialized Vibrotactile Feedback Systems
September 25, 2024 Β· Declared Dead Β· π International Conference on Human Factors in Computing Systems
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Authors
Bingjian Huang, Siyi Ren, Yuewen Luo, Qilong Cheng, Hanfeng Cai, Yeqi Sang, Mauricio Sousa, Paul H. Dietz, Daniel Wigdor
arXiv ID
2409.17420
Category
cs.HC: Human-Computer Interaction
Citations
9
Venue
International Conference on Human Factors in Computing Systems
Last Checked
4 months ago
Abstract
Spatialized vibrotactile feedback systems deliver tactile information by placing multiple vibrotactile actuators on the body. As increasing numbers of actuators are required to adequately convey information in complicated applications, haptic designers find it difficult to create such systems due to limited scalability of existing toolkits. We propose VibraForge, an open-source vibrotactile toolkit that supports up to 128 vibrotactile actuators. Each actuator is encapsulated within a self-contained vibration unit and driven by its own microcontroller. By leveraging a chain-connection method, each unit receives independent vibration commands from a control unit, with fine-grained control over intensity and frequency. We also designed a GUI Editor to expedite the authoring of spatial vibrotactile patterns. Technical evaluation showed that vibration units reliably reproduced audio waveforms with low-latency and high-bandwidth data communication. Case studies of a phonemic tactile display, virtual reality fitness training, and drone teleoperation demonstrated the potential usage of VibraForge within different domains. A usability study with non-expert users highlighted the low technical barrier and customizability of the toolkit.
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