Col-Con: A Virtual Reality Simulation Testbed for Exploring Collaborative Behaviors in Construction

October 31, 2024 Β· Declared Dead Β· πŸ› arXiv.org

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Authors Liuchuan Yu, Ching-Yu Cheng, William F Ranc, Joshua Dow, Michael Szilagyi, Haikun Huang, Sungsoo Ray Hong, Behzad Esmaeili, Lap-Fai Yu arXiv ID 2410.23627 Category cs.HC: Human-Computer Interaction Citations 0 Venue arXiv.org Last Checked 5 months ago
Abstract
Virtual reality is widely adopted for applications such as training, education, and collaboration. The construction industry, known for its complex projects and numerous personnel involved, relies heavily on effective collaboration. Setting up a real-world construction site for experiments can be expensive and time-consuming, whereas conducting experiments in VR is relatively low-cost, scalable, and efficient. We propose Col-Con, a virtual reality simulation testbed for exploring collaborative behaviors in construction. Col-Con is a multi-user testbed that supports users in completing tasks collaboratively. Additionally, Col-Con provides immersive and realistic simulated construction scenes, where real-time voice communication, along with synchronized transformations, animations, sounds, and interactions, enhances the collaborative experience. As a showcase, we implemented a pipe installation construction task based on Col-Con. A user study demonstrated that Col-Con excels in usability, and participants reported a strong sense of immersion and collaboration. We envision that Col-Con will facilitate research on exploring virtual reality-based collaborative behaviors in construction.
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