Learning to Assist Humans without Inferring Rewards

November 04, 2024 Β· Declared Dead Β· πŸ› Neural Information Processing Systems

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Authors Vivek Myers, Evan Ellis, Sergey Levine, Benjamin Eysenbach, Anca Dragan arXiv ID 2411.02623 Category cs.AI: Artificial Intelligence Cross-listed cs.CY, cs.HC, cs.LG Citations 10 Venue Neural Information Processing Systems Last Checked 4 months ago
Abstract
Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects actions to help the human reach that goal. This approach requires inferring intentions, which can be difficult in high-dimensional settings. We build upon prior work that studies assistance through the lens of empowerment: an assistive agent aims to maximize the influence of the human's actions such that they exert a greater control over the environmental outcomes and can solve tasks in fewer steps. We lift the major limitation of prior work in this area--scalability to high-dimensional settings--with contrastive successor representations. We formally prove that these representations estimate a similar notion of empowerment to that studied by prior work and provide a ready-made mechanism for optimizing it. Empirically, our proposed method outperforms prior methods on synthetic benchmarks, and scales to Overcooked, a cooperative game setting. Theoretically, our work connects ideas from information theory, neuroscience, and reinforcement learning, and charts a path for representations to play a critical role in solving assistive problems.
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