Fully Dynamic (Ξ+1) Coloring Against Adaptive Adversaries
November 07, 2024 Β· Declared Dead Β· + Add venue
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Authors
Soheil Behnezhad, Rajmohan Rajaraman, Omer Wasim
arXiv ID
2411.04418
Category
cs.DS: Data Structures & Algorithms
Citations
0
Last Checked
5 months ago
Abstract
Over the years, there has been extensive work on fully dynamic algorithms for classic graph problems that admit greedy solutions. Examples include $(Ξ+1)$ vertex coloring, maximal independent set, and maximal matching. For all three problems, there are randomized algorithms that maintain a valid solution after each edge insertion or deletion to the $n$-vertex graph by spending $\polylog n$ time, provided that the adversary is oblivious. However, none of these algorithms work against adaptive adversaries whose updates may depend on the output of the algorithm. In fact, even breaking the trivial bound of $O(n)$ against adaptive adversaries remains open for all three problems. For instance, in the case of $(Ξ+1)$ vertex coloring, the main challenge is that an adaptive adversary can keep inserting edges between vertices of the same color, necessitating a recoloring of one of the endpoints. The trivial algorithm would simply scan all neighbors of one endpoint to find a new available color (which always exists) in $O(n)$ time. In this paper, we break this linear barrier for the $(Ξ+1)$ vertex coloring problem. Our algorithm is randomized, and maintains a valid $(Ξ+1)$ vertex coloring after each edge update by spending $\widetilde{O}(n^{8/9})$ time with high probability.
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