Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matching
November 11, 2024 ยท Declared Dead ยท ๐ International Conference on Learning Representations
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Authors
Arnav Kumar Jain, Harley Wiltzer, Jesse Farebrother, Irina Rish, Glen Berseth, Sanjiban Choudhury
arXiv ID
2411.07007
Category
cs.LG: Machine Learning
Cross-listed
cs.AI
Citations
6
Venue
International Conference on Learning Representations
Last Checked
5 months ago
Abstract
In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Traditionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and a learner optimizes the reward through repeated RL procedures. This game-solving approach is both computationally expensive and difficult to stabilize. In this work, we propose a novel approach to IRL by direct policy optimization: exploiting a linear factorization of the return as the inner product of successor features and a reward vector, we design an IRL algorithm by policy gradient descent on the gap between the learner and expert features. Our non-adversarial method does not require learning a reward function and can be solved seamlessly with existing actor-critic RL algorithms. Remarkably, our approach works in state-only settings without expert action labels, a setting which behavior cloning (BC) cannot solve. Empirical results demonstrate that our method learns from as few as a single expert demonstration and achieves improved performance on various control tasks.
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