Designing a Virtual Reality Training Apprenticeship for Cold Spray Advanced Manufacturing
November 13, 2024 Β· Declared Dead Β· π 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
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Authors
Mahsa Nasri, Uttkarsh Narayan, Mustafa Feyyaz Sonbudak, Aubrey Simonson, Maria Chiu, Jason Donati, Mark Sivak, Mehmet Kosa, Casper Harteveld
arXiv ID
2411.08859
Category
cs.HC: Human-Computer Interaction
Citations
3
Venue
2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Last Checked
4 months ago
Abstract
Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and procedural learning requirements of such training. However, designing effective VR training is challenging because advanced manufacturing processes are complex and require experts to train novices for a long time. This paper presents a VR Training Apprenticeship (VRTA) tailored for cold spray, which we carefully designed to teach novices step-by-step this particular advanced manufacturing process. To assess its effectiveness, we conducted an exploratory study ($n = 22$). We evaluated user experience (UX) measures in the form of quantitative scales, users' qualitative insights, and task performance with real-world machinery after the VR training. We discuss how the VRTA design contributed to the effectiveness and the challenges of considering VR training for advanced manufacturing.
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