Dynamically Feasible Path Planning in Cluttered Environments via Reachable Bezier Polytopes
November 20, 2024 Β· Declared Dead Β· π IEEE International Conference on Robotics and Automation
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Noel Csomay-Shanklin, William D. Compton, Aaron D. Ames
arXiv ID
2411.13507
Category
cs.RO: Robotics
Cross-listed
eess.SY
Citations
2
Venue
IEEE International Conference on Robotics and Automation
Last Checked
4 months ago
Abstract
The deployment of robotic systems in real world environments requires the ability to quickly produce paths through cluttered, non-convex spaces. These planned trajectories must be both kinematically feasible (i.e., collision free) and dynamically feasible (i.e., satisfy the underlying system dynamics), necessitating a consideration of both the free space and the dynamics of the robot in the path planning phase. In this work, we explore the application of reachable Bezier polytopes as an efficient tool for generating trajectories satisfying both kinematic and dynamic requirements. Furthermore, we demonstrate that by offloading specific computation tasks to the GPU, such an algorithm can meet tight real time requirements. We propose a layered control architecture that efficiently produces collision free and dynamically feasible paths for nonlinear control systems, and demonstrate the framework on the tasks of 3D hopping in a cluttered environment.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Robotics
R.I.P.
π»
Ghosted
R.I.P.
π»
Ghosted
AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles
π
π
The Cartographer
A Survey of Motion Planning and Control Techniques for Self-driving Urban Vehicles
π
π
The Cartographer
Unmanned Aerial Vehicles: A Survey on Civil Applications and Key Research Challenges
π
π
The Cartographer
A Survey of Autonomous Driving: Common Practices and Emerging Technologies
R.I.P.
π»
Ghosted
Learning agile and dynamic motor skills for legged robots
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted