PIANIST: Learning Partially Observable World Models with LLMs for Multi-Agent Decision Making
November 24, 2024 Β· Declared Dead Β· π arXiv.org
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Authors
Jonathan Light, Sixue Xing, Yuanzhe Liu, Weiqin Chen, Min Cai, Xiusi Chen, Guanzhi Wang, Wei Cheng, Yisong Yue, Ziniu Hu
arXiv ID
2411.15998
Category
cs.AI: Artificial Intelligence
Cross-listed
cs.LG,
cs.MA
Citations
1
Venue
arXiv.org
Last Checked
4 months ago
Abstract
Effective extraction of the world knowledge in LLMs for complex decision-making tasks remains a challenge. We propose a framework PIANIST for decomposing the world model into seven intuitive components conducive to zero-shot LLM generation. Given only the natural language description of the game and how input observations are formatted, our method can generate a working world model for fast and efficient MCTS simulation. We show that our method works well on two different games that challenge the planning and decision making skills of the agent for both language and non-language based action taking, without any training on domain-specific training data or explicitly defined world model.
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