DreamRunner: Fine-Grained Compositional Story-to-Video Generation with Retrieval-Augmented Motion Adaptation
November 25, 2024 Β· Declared Dead Β· π AAAI 2026
"No code URL or promise found in abstract"
Evidence collected by the PWNC Scanner
Authors
Zun Wang, Jialu Li, Han Lin, Jaehong Yoon, Mohit Bansal
arXiv ID
2411.16657
Category
cs.CV: Computer Vision
Cross-listed
cs.AI,
cs.CL
Citations
1
Venue
AAAI 2026
Last Checked
5 months ago
Abstract
Storytelling video generation (SVG) aims to produce coherent and visually rich multi-scene videos that follow a structured narrative. Existing methods primarily employ LLM for high-level planning to decompose a story into scene-level descriptions, which are then independently generated and stitched together. However, these approaches struggle with generating high-quality videos aligned with the complex single-scene description, as visualizing such complex description involves coherent composition of multiple characters and events, complex motion synthesis and multi-character customization. To address these challenges, we propose DREAMRUNNER, a novel story-to-video generation method: First, we structure the input script using a large language model (LLM) to facilitate both coarse-grained scene planning as well as fine-grained object-level layout planning. Next, DREAMRUNNER presents retrieval-augmented test-time adaptation to capture target motion priors for objects in each scene, supporting diverse motion customization based on retrieved videos, thus facilitating the generation of new videos with complex, scripted motions. Lastly, we propose a novel spatial-temporal region-based 3D attention and prior injection module SR3AI for fine-grained object-motion binding and frame-by-frame spatial-temporal semantic control. We compare DREAMRUNNER with various SVG baselines, demonstrating state-of-the-art performance in character consistency, text alignment, and smooth transitions. Additionally, DREAMRUNNER exhibits strong fine-grained condition-following ability in compositional text-to-video generation, significantly outperforming baselines on T2V-ComBench. Finally, we validate DREAMRUNNER's robust ability to generate multi-object interactions with qualitative examples.
Community Contributions
Found the code? Know the venue? Think something is wrong? Let us know!
π Similar Papers
In the same crypt β Computer Vision
π
π
Old Age
π
π
Old Age
Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks
π
π
Old Age
SSD: Single Shot MultiBox Detector
π
π
Old Age
Squeeze-and-Excitation Networks
π
π
Old Age
Fast R-CNN
π
π
Old Age
Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization
Died the same way β π» Ghosted
R.I.P.
π»
Ghosted
Federated Learning: Strategies for Improving Communication Efficiency
R.I.P.
π»
Ghosted
In-Datacenter Performance Analysis of a Tensor Processing Unit
R.I.P.
π»
Ghosted
Deep Convolutional Neural Networks for Computer-Aided Detection: CNN Architectures, Dataset Characteristics and Transfer Learning
R.I.P.
π»
Ghosted